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| Name |
Image |
Purpose |
| Atma |
 |
The owner of the public house, she is looking for someone to avenge her family's murder. She will heal you, refilling your Life, Mana, and Stamina for free. |
| Cain |
 |
He still knows a lot of history, and if you rescued him in Act I, will continue to identify items for free. |
| Drognan |
 |
A wizard, who sells staves, wansa, scepters, tomes, scrolls, and potions. |
| Elzix |
 |
The innkeeper, who sells weapons, bolts, arrows, and armor. You can gamble with him for unidentified items. |
| Fara |
 |
A retired warrior, who will heal you, refilling your Life, Mana, and Stamina for free. She repairs weapons and armor, and sells weapons, armor, bolts, and arrows. |
| Geglash |
 |
Talk to him to find out the latest gossip. |
| Greiz |
 |
Captain of the Guard; you can hire mercenaries from him. |
| Jerhyn |
 |
A young leader, who is trying to save his people from evil. |
| Kaelen |
 |
Guards Jerhyn's palace. |
| Lysander |
 |
Sells potions and keys. |
| Meshif |
 |
Once you have completed Act II, he will sail you to Act III. |
| Warriv |
 |
The caravan leader, who will take you back to the Rogue Encampment, should you need to go. |
| Tyrael |
 |
The Archangel, who tried to prevent Diablo from freeing Baal, but failed. |

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